Turrets can be used to cast spells when given a redstone signal, functioning like a dispenser. Turrets will accept spells that use Touch and Projectile. Spells may be set using an inscribed piece of Spell Parchment. To cast spells, turrets will draw source from linked or nearby Source Jars. Turrets may use Item Pickup and Place Block as long as an inventory is placed adjacent to this block.
Ars Nouveau – Basic Spell Turret
Ars Nouveau – Rotating Spell Turret
Enchanted Spell Turret
Enchanted Spell Turrets cast spells at half the source cost compared to basic spell turrets.
Ars Nouveau – Spell Turret
Timer Spell Turret
Timer Spell Turrets will automatically fire on a timer. Defaulted to 1 second, the time may be increased by right-clicking the block. Punching will decrease the time. Sneaking will allow you to configure it in 10 second intervals. To prevent further changes, lock and unlock the turret using the dominion wand. Setting the turret to 0 seconds or providing a redstone signal will disable it. Casts Projectile, Touch, Sensitive and Redstone glyphs for free.
Ars Nouveau – Timer Spell Turret
Turrets can provide compact and efficient automation. Examples include: configurable redstone clocks, one block tree or crop farms, rapid smelting with fortune, or mob farms with looting.




