Ars Nouveau
Weald Walkers are living Archwood Trees that guard their homes against hostile monsters. A Weald Walker can be created from the Ritual of Awakening. When summoned, the Weald Walker will roam randomly unless given a home position. To give the Weald Walker a home, use the dominion wand on the Weald Walker, and then the block you wish it to guard.
Casts Flare at nearby enemies, careful not to ignite any blocks in the process.
Casts Freeze and Cold Snap at nearby enemies.
Casts an amplified Harm with a Snare effect at nearby enemies.
Casts Hex and an amplified Wither at nearby enemies.
Cast launch followed by wind shear.
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